Class GameProfileRequestEvent

  • public final class GameProfileRequestEvent
    extends Object
    This event is fired after the PreLoginEvent in order to set up the game profile for the user. This can be used to configure a custom profile for a user, i.e. skin replacement.
    • Constructor Detail

      • GameProfileRequestEvent

        public GameProfileRequestEvent​(InboundConnection connection,
                                       GameProfile originalProfile,
                                       boolean onlineMode)
        Creates a new instance.
        connection - the connection connecting to the proxy
        originalProfile - the original GameProfile for the user
        onlineMode - whether or not the user connected in online or offline mode
    • Method Detail

      • getUsername

        public String getUsername()
      • getOriginalProfile

        public GameProfile getOriginalProfile()
      • isOnlineMode

        public boolean isOnlineMode()
      • getGameProfile

        public GameProfile getGameProfile()
        Returns the game profile that will be used to initialize the connection with. Should no profile be currently specified, the one generated by the proxy (for offline mode) or retrieved from the Mojang session servers (for online mode) will be returned instead.
        the user's GameProfile
      • setGameProfile

        public void setGameProfile​(@Nullable GameProfile gameProfile)
        Sets the game profile to use for this connection.
        gameProfile - the profile for this connection, null uses the original profile